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System characteristic of sports and gaming activity

N.G. Lutchenko, N.I. Perevoznikova, N.N. Grigoriev
$2.50

 

https://doi.org/10.20339/AM.10-18.062

 

N.G. Lutchenko is Cand.Sci. (Pedagogy), prof. e-mail: nlutchienko@mail.ru ; N.I. Perevoznikova is Cand.Sci. (Pedagogy), doc. e-mail: natali-perevoza@mail.ru at Saint Petersburg University of Humanities and Social Sciences; and N.N. Grigoriev is senior lecturer at Military Space Academy n.a. A.F. Mozhaisky

 

Researched is the process of game activity as specific type of thinking and cognition of objective reality, in which the leading role is being played by such psychological factors, as motivation, perception, thinking, motor memory, emotional properties. The author states, that this type of knowledge is being aimed at meeting essential needs of human life, i.e. achievement of success under conditions of reflection in minds of playing persons information about state of external and internal environment with the aim of active transformation of such on the basis of game confrontation and motivation factor.

Key words: system analysis, anticipation, reverse afferent impulses, gaming intelligence, thinking mechanisms, motivation, system characteristic, gaming activity.

 

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